So I’ve been playing Borderlands at night before going to bed, but now I’ve expanded to playing in the morning before work. I think I’m right at the end of the game, but who knows… it could just go on forever. Eventually though, the solo-fun will run out, and that’s where things get interesting.
I usually detest the “run and gun” multiplayer modes most games have. Trying to play a decent game of Halo with friends ends up being a big mess, with no actual strategy… or fun for that matter. This is why Borderlands is different.
Borderlands features drop-in/drop-out co-operative play for up to four players. So what happens when your friend wants to join your game but is at a much higher level than you? How does Gearbox balance the experience?
“You don’t!” says Gearbox president Randy Pitchford.
“If you want to measure XP, you can. If you want to host a game where the other guys are around the same level as you, then you can set that up. But hey, you paid your sixty bucks for the game, and if you want to play your level 50 character with a friend who’s level 1, knock yourself out.”
It’s refreshing to see a developer placing trust in his game’s community to make the right choices to find the type of experience they want.
This is one instance where I feel like I definately got my $60 worth. Thanks Randy